This post is my day 5 contribution to the 2015 Blaugust Initiative.
My long-time LOTRO compatriot Haffle(heim) of Level Up Haffle has nominated me for the prestigious Liebster Award. (Is this an act of war? Weapons of mass admiration? I’d better check with my generals. I suppose the prudent thing to do is to proceed diplomatically for now.) Continue reading
This post is my day 4 contribution to the 2015 Blaugust Initiative.
Let’s face it: questing in MMOs can sometimes be a real chore. For every awesome story quest out there, designers usually give us a few missions to kill ten rats or scoop ten poops. There’s just not enough time to fill these huge worlds with compelling stories around every single corner. Continue reading
This post is my day 3 contribution to the 2015 Blaugust Initiative.
Here’s a feature in ArcheAge I wish every game would shamelessly steal: screenshot mode. It detaches the camera from your character and allows you to control most of its parameters manually, just like you might with a real-world camera. This lets you compose and refine the perfect shot. Continue reading
This post is my day 2 contribution to the 2015 Blaugust Initiative.
When I was writing yesterday’s post about how silliness annoys me in serious games, I was careful to disclaim breaking immersion as a reason for my annoyance. But as a new blogger, I boldly read the comments section, and against all probability, I was actually convinced to change my opinion. Continue reading
This post is my day 1 contribution to the 2015 Blaugust Initiative.
My first experience with silliness in an otherwise serious game was the cow level in Diablo II. It began as a rumor started by a player of the original Diablo, and snowballed into a novelty feature Blizzard included with the second game. It was a short, self-contained level that had little effect on the rest of the game. I saw it as a reward for loyal fans of the studio and franchise. The secret cow level was a brief respite from usual the hack-and-slash of more ordinary demons in D2’s other dungeons. Continue reading